log

age author description
Mon, 07 May 2012 14:00:18 +0200 Neil Muller Change initial mission creation logic to look for leaf classes
Mon, 07 May 2012 13:59:50 +0200 Neil Muller Add can_attempt method for future flexibility
Mon, 07 May 2012 00:27:59 +0200 Rizmari Versfeld merge commit
Mon, 07 May 2012 00:26:55 +0200 Rizmari Versfeld fixed more pep8 issues
Mon, 07 May 2012 00:13:11 +0200 Rizmari Versfeld fixed pep8 issues
Sun, 06 May 2012 22:05:40 +0200 Rizmari Versfeld gui stuff
Mon, 07 May 2012 00:18:16 +0200 Jeremy Thurgood Mission refactoring and research fix.
Sun, 06 May 2012 21:56:21 +0200 Jeremy Thurgood Topple a government.
Sun, 06 May 2012 21:40:13 +0200 Jeremy Thurgood More categories.
Sun, 06 May 2012 21:27:33 +0200 Jeremy Thurgood Gate certain missions by reputation.
Sun, 06 May 2012 20:57:04 +0200 Jeremy Thurgood Product categories.
Sun, 06 May 2012 20:54:03 +0200 Neil Muller Add pth seperator normalisation to data helpers
Sun, 06 May 2012 20:45:37 +0200 Neil Muller Add our usual font to the tree
Sun, 06 May 2012 20:27:41 +0200 Jeremy Thurgood Missions in the REPL!
Sun, 06 May 2012 19:45:01 +0200 Jeremy Thurgood Better REPL client.
Sun, 06 May 2012 19:28:15 +0200 Jeremy Thurgood Reset points after spending them.
Sun, 06 May 2012 19:24:52 +0200 Jeremy Thurgood Better REPL game.
Sun, 06 May 2012 19:21:06 +0200 Neil Muller Fix some stupid bugs
Sun, 06 May 2012 19:17:04 +0200 Jeremy Thurgood Make SCIENCE_TYPE explicit.
Sun, 06 May 2012 19:06:28 +0200 Jeremy Thurgood Fix up some game state logic, add very basic REPL game interface.
Sun, 06 May 2012 18:38:54 +0200 Neil Muller Serialize and unserialize game state and missions
Sun, 06 May 2012 18:34:28 +0200 Jeremy Thurgood Serialise lab data.
Sun, 06 May 2012 18:12:51 +0200 Jeremy Thurgood Deserialise lab data.
Sun, 06 May 2012 17:39:38 +0200 Neil Muller Add rescue mission for the out of money case
Sun, 06 May 2012 17:39:19 +0200 Neil Muller Add more mission result codes
Sun, 06 May 2012 17:39:37 +0200 Jeremy Thurgood Set up initial research and rework breakthroughs.
Sun, 06 May 2012 17:12:40 +0200 Neil Muller Sketch in gamestate
Sun, 06 May 2012 17:04:10 +0200 Neil Muller Add cost to products
Sun, 06 May 2012 15:58:03 +0200 Jeremy Thurgood Better subclass handling.
Sun, 06 May 2012 15:56:22 +0200 Neil Muller Use a results object instead of tuple (will hopefully make changign stuff easier later)
Sun, 06 May 2012 14:58:51 +0200 Neil Muller Note more research area ideas
Sun, 06 May 2012 14:50:23 +0200 Neil Muller Fill in license
Sun, 06 May 2012 13:25:28 +0200 Neil Muller Rework mission objects to include reputation
Sun, 06 May 2012 13:08:48 +0200 Jeremy Thurgood Lab tweaks.
Sun, 06 May 2012 12:57:47 +0200 Jeremy Thurgood Some not-really-tests.
Sun, 06 May 2012 12:51:13 +0200 Jeremy Thurgood .hgignore
Sun, 06 May 2012 12:48:12 +0200 Jeremy Thurgood Start of basic lab implementation.
Sun, 06 May 2012 12:36:34 +0200 Neil Muller Sketch in mission objects
Sun, 06 May 2012 12:00:09 +0200 Jeremy Thurgood Fix very basics of research and products.
Sun, 06 May 2012 11:59:20 +0200 Jeremy Thurgood Very basics of research and products.
Sun, 06 May 2012 10:55:59 +0200 Jeremy Thurgood Update README.
Sun, 06 May 2012 10:32:24 +0200 Neil Muller PEP8-ify skellington (because)
Sat, 05 May 2012 13:52:29 +0200 Neil Muller Import skellington-1.9 into the repo